Sim

@simsaens
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I post about iOS and macOS dev, graphics and games. Working on: https://codea.io https://shade.to and https://retrogram.app
sim.coffeehttps://sim.coffee
Retrogramhttps://retrogram.app
Codea Talkhttps://talk.codea.io
Codea Discordhttps://discord.gg/H94SjHQp
We've been adding MCP and agent support to Codea. Asked Codex to create a What's New animation for it in SwiftUI

Something I was kind of putting off for the macOS version of Codea was changing the autocomplete suggestions from a bar to something more traditional

I asked Codex to have a go at it. It did a good job. I took over and made sure I agreed with (or changed) its decisions, and added some polish

Not sure if it saved time, but I never would have started without being able to generate the "rough draft" so quickly

Been trying to find a way to expand the Retrogram games area to fit more future games, but I didn't really want scrolling. Really pleased with how this SwiftUI stacking scroll effect worked out
The 26.x simulator icon is so hard to identify quickly when you command-tab

Every now and then I poke Claude to add some more to this. It has a dark mode now

The code is easy enough to understand, so I've often just made fixes and worked directly on it

I'm finding I tend to use the LLM when I have a really boring task (update these colours, here are the hexes). Even though it would be trivial — and possibly faster — to do by hand

This blog has a good example, Paper by FiftyThree has always been one of my favourite apps https://ezhik.jp/ai-slop-terrifies-me/

Image caption: Spend all the tokens you want, trying to make something unique like Paper by FiftyThree with AI tools will just end up looking normal and uninspired.

A few more prompts and it's starting to look like the iOS one. I've had to hand-copy hex codes out of the xcassets file a few times, and manually tweak positions in the code
For comparison, here it is on iOS & watchOS

Inspired by https://mastodon.social/@stroughtonsmith/116019153868915403

I decided to try this on my iOS game https://retrogram.app

I used Claude. It burned through my entire quota in 45 minutes and produced this Android app:

- It works, using the same Firebase backend
- It's only the main game screen
- The aesthetics are way off
- Animations are primitive

Toggling this button off and on again + restarting Xcode appears to have fixed it