Seb Vidal

@sebjvidal
121 Followers
64 Following
10 Posts
@dlx looks fantastic! Curious as to why you chose to use a UINavigationController over a UITabBarController? Also, would love an overview of the shaders used. I was under the impression that SwiftUI’s shaders only work with “pure” SwiftUI views. My assumption is the UIVisualEffectView wrapped in a UIViewRepresentable would not be exempt from this limitation? Or are the shaders applied elsewhere? Thanks for sharing!
@mladen my pleasure! enjoy your vacation!
@glotcha ha! Thanks Neil. Glad you enjoyed!
@amyworrall @stroughtonsmith followed back! 😊
@stroughtonsmith of course, the answer is to put the effort into building that following here too, but not sure I can face starting from zero again...
@stroughtonsmith swastikas aren't even the worst of it... 😔 I would move over to Mastodon or Bluesky, but I've built a small following on the other site and just don't get the same quantity of conversations here. Just feels like shouting into the void.
@stroughtonsmith as an aside, I went for dinner with Alexander at dub dub this year. We were reminiscing of the Tw*tter days when you'd ask what people were working on in the run up to dub dub and RT. Both of us got very excited when it was one of our apps 😄
@mattiem pretty much my whole 2 week "holiday" and then some... 🥲
@stroughtonsmith A-ha - thank you! Guessing through sizeRestrictions? Weirdly, UIWindowScene.Geometry's minimumSize property is still visionOS-only... Not a huge deal as it's read-only though

I’m not super active on here, but a few folks asked me to share when I drop new content over on my blog. So here’s _everything_ new in UIKit in iOS 26!

https://sebvidal.com/blog/whats-new-in-uikit-26/

What's New in UIKit

Learn what's new in UIKit in the iOS 26 SDK.