Pedro Medeiros

@saint11@mastodon.gamedev.place
6.7K Followers
193 Following
557 Posts

Game developer co-funder of Coldblood Inc.
Artist on Celeste, TowerFall, Out There Somewhere and I made a bunch of tutorials

From 🇧🇷 living in 🇨🇦

Websitehttp://saint11.art
Twitterhttp://www.twitter.com/saint11
Patreonhttps://www.patreon.com/saint11
Githubhttps://github.com/saint11

Not all fresh starts are the same

https://iii-initiative.com/

iii initiative

A video game showcase made by studios, for players. No hosts, no ads, just games.

iii initiative

I wrote a short article on scaling pixel art for beginners or for you to share with anyone who’s asked "Can I scale your pixel art?"

https://saint11.art/blog/scaling/

#pixelart #tutorial

Scaling Pixel Art - Saint11

This is a beginner's guide, it’s oversimplified to be used as a quick reference. What’s Pixel Art? There are many definitions, but my favorite is: “It’s low-resolution art where the placement of every pixel is intentional.” Working with pixel art has many advantages but also comes with several challenges and limitations. Pixels are drawn on a grid, similar to certain mosaics or cross-stitching, like this: Scaling Your computer screen (or phone, or tablet, or whatever device you use) also has physical pixels on it:

I made a Cara.app profile! Let's see how it goes, at least they don't seem interested in using ads and support themselves with donations. I wish it was federated though...
https://cara.app/saint11
Pedro Medeiros (@saint11) | Cara - Artist Social & Portfolio Platform

Brazilian game developer and co-founder Coldblood Inc. and @exok_games. Worked on TowerFall and Celeste. Now on Neverway and Earthblade

I've always wondered why top-down games make house interiors bigger than their exteriors. So, I tried making everything to scale...

Now I know why—it's SO much harder than I expected! (But I still think it's worth it!)

For Neverway
I just found out that if you press Ctrl+K, K on Visual Studio you can bookmark a line for you to come back later. My life will never be the same anymore.
The Hunter, one of my favourite characters of Neverway
I just added the most important feature to Murder Engine. A little crow animation when the game loads
Reworking some of the UI again
Getting home late and cooking instant ramen in Neverway
#gamedev #pixelart #screenshotsaturday