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trickster slimegirl demon creature and a real gem
secret third thing of the [redacted] system
system's designated final fantasy xiv hyperfixation account now apparently
:3c
pronounsthey/she/it
age>21 years
it’s like hydaelyn said: you can’t give in to despair. you must hold fast onto hope. you have to believe, despite all evidence to the contrary, that your alliance raid roulette won’t be crystal tower
this is what we in the industry call a “whoopsy daisy”

@kasdeya

import sys; def main(args=None): if args is None: args = sys.argv; ...; if __name__ == "__main__": main();

and sure enough, python is compiled :p

py_compile — Compile Python source files

Source code: Lib/py_compile.py The py_compile module provides a function to generate a byte-code file from a source file, and another function used when the module source file is invoked as a scrip...

Python documentation
“doomscrolling costs $60 + $12.99 usd”
“at that price it’s better than twitter, and twitter is free”

@kasdeya i have zero experience with shmups/bullet hells and one (1) experience with rhythm games so take anythihg i say about those with a grain of salt but
the secret with ffxiv, and probably with rhythm games/bullet hells, is that you only see the one winning run, you don’t see all of the practice/planning on that specific fight/song/level and you especially don’t see how that one fight built on everything before it. ffxiv has a pretty consistent visual language for its fights, so once we got used to that it became easy (or easier at least) to look past all of the flashy attack animations and visual noise and interpret what we’re supposed to do

  • a circle appeared on the ground under my feet, it’s a pretty blue/green gradient which i haven’t seen before, but shapes on the ground (especially circles) basically always mean i need to not be standing in them 2-3 seconds from now
  • there’s a icon over my head so the boss is going to target me specifically with something, i don’t recognize the specific icon but it’s not the universal “huddle up to share damage” icon so it probably means i need to get away from the group to avoid splash damage
  • the boss has a big long cast bar, i don’t see any shapes on the ground but their left hand/wing/shoulder/… is glowing with energy, they’re probably about to wreck the left half of the arena so i need to be on the right (and vice versa)

that doesn’t cover the, fight choreography i guess? the planning “this attack is always followed by that attack so we position the boss here to create a safe spot there” - that can get pretty complicated, but it’s less intimidating than it looks with practice and talking it out before the fight. so yeah tl;dr the game is flashy and overwhelming at first glance, 100%, but with practice it’s not as bad as it looks. i’d be happy to walk you through stuff if you ever try the game again

@1 house seems to have a lot of trans characters for not having any trans characters
@erin @sam alternatively yeah i’d be up for making our own static-ish thing at a more reasonable time
@erin @sam do you want me to introduce you to the group running the 3.3 minstrel ballad? it would be terrible o’clock for you but

i don’t think i have the skills/reflexes/focus under pressure for current high-end content, but damn if the old high-level content isn’t fun

there’s so much to keep track of and so many ways for things to go catastrophically wrong, but that makes it all the more thrilling when everything goes right

…i’m getting sucked into the raider pipeline aren’t i

@kouhai this unlocks exciting new pronunciations. wonder if any papers about ffchive have been uploaded to the arfourteen