Miguel Nogueira

@menogcreative
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Concept Artist working in video games, film, entertainment, through the magic of storytelling and design alchemy.

🪐 https://www.menogcreative.com/

I’m excited to share that I’ve wrapped up my recent role and am now open for new opportunities in concept art! If you’re looking for a freelancer who brings a unique blend of creativity and vision, let’s connect.

Reach out: hello@menogcreative.com - Can’t wait to hear from you!

http://www.artstation.com/migno

What are the top unsung heroes in Game Development and Game Projects? Props, prop concept art, and set dressing.

While they may not boast the excitement of protagonist character design or the allure of environment designs, getting these seemingly minor elements wrong can throw the entire narrative off-kilter.

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#conceptart #concept #gamedev

http://www.menogcreative.com

"You basically designed a person."
This has been a cute recurring feedback on my character design process whenever I show it. It kept coming up and I decided to share the anecdote along with a few slides of my process.

-> Create mood boards, reference boards, mind maps, sketches, and everything necessary to define the character's identity before making any sketches.
#art #conceptart #gamedev

Work in progress shots!
At my home office with my new @wacom cintiq!
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#digitalpainting #artstationhq #digitalartpainting

Good character design is honest. Good character design is beautiful. It doesn't try to impress, it doesn't seek attention, it doesn't try.

I designed the following characters for River Gandour's upcoming IP "Many Notes". I was responsible for facilitating the art direction and illustrating the characters, that were instrumental to conceiving River's vision for the game.

BOOKINGS -> contact@menogcreative.com
#conceptart #gamedev #gameart

Concept Art character design done for Vector Strike. I was responsible for exploring the personality of the characters deeper and invoke further storytelling on the IP; as well as assisting the 3D department with these orthographics.

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Client: Chamo Games.
Concept Art: Me.
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#characterdesign #conceptart #conceptualart

Struggling to design compelling characters that resonate? Learn how to avoid common pitfalls like tokenism and overpowered protagonists.

In this blog post, I'll share a few of my best practices and suggestions for character design that people relate to.

Head over to: https://www.menogcreative.com/design-blog/designing-characters-that-work
Or link in bio!
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#illustration #art #digitalart #drawing
https://www.menogcreative.com/design-blog/designing-characters-that-work

Designing Fictional Characters that Work

Craft unforgettable characters with depth and purpose. Miguel Nogueira, experienced Concept Artist, explores the crucial elements of character design.

Menog Creative: Concept Artist for Games and Film