Michael Bishop

@mbishop
71 Followers
307 Following
210 Posts
Software developer (Qt, macOS, Elixir), Western Mass, Dad, Indie comics scene, chickens-for-pets, weight-lifting, songwriting.
This is a new one. Don't know what went wrong here, but it stayed like this until I rotated my phone and rotated it back.
Hi @Netflix could you please put on YouTube, the Black Mirror episode called “Men Against Fire” so everyone can see it? It seems so very relevant to this moment in history.
I think what we all should be yelling at ICE is simply “You should quit! This shit is not worth it!” Remind them that they can opt out. I think mocking them makes them hate us more and turns them more violent. This, as well as “Get the fuck out!”.

@lapcatsoftware In case you hadn't seen this yet:

https://github.com/StopTheMadness-Pro/

Pretty sure that's not you.

StopTheMadness Pro

StopTheMadness Pro is a Mac + Safari extension that **restores native browser behaviors**—copy/paste, selection, ⌘-click tabs, clean links - StopTheMadness Pro

GitHub

If any Liquid Glass apologist says "It is still possible for the user to do x" then I think the point has been missed. The question is not whether a task is possible… that's too low a bar. The question has always been "How long does the user have to think to accomplish their task?"

If it takes me 1 second to find the close button on the current tab in Safari, that's far too long. The duration to shoot for is <100ms, smaller numbers are better.

This is what I miss about pre-iOS7 interfaces.

I really wish some of people would get shitty eyesight like mine for at least a day or two.

Nothing is more aggravating than UI getting harder and harder to see when your eyesight is not degrading.

It’s infuriating that mere design choices for aesthetic purposes are the reason.

But yet I’m being too loud, too critical, and should just accept it. Nah.

I may have some prism in my glasses as well as bifocals. But I don’t need the accessibility options yet.

Ever since iOS 7 I can't watch Apple's design videos without thinking they are built from a completely incorrect starting premise and goals.

"UI gets out of the way of your content"
"hides when not needed"
"only appears when the user needs them"

The details hardly matter when listening it feels like all of this has completely the wrong goals from the start.

@stroughtonsmith I've always thought that ObjC + AppKit/UIKit were the main reason we were able to make OS X, iOS, an app store, and apps like Safari, Keynote and more. The tech wasn't perfect, but it was made for real work.

What was needed was an evolution in languages and frameworks, the next generation of ObjC + AppKit/UIKit, tech that preserved the spirit of great tools for great engineers to build great apps.

Boy do I wish Apple had built a real Apple-quality next-gen UIKit/AppKit-like first-party cross-[Apple]-platform UI framework instead of SwiftUI. The closest thing Apple makes is still Catalyst, but they completely squandered their opportunity to make something *better* than what came before. Going all-in on SwiftUI is the kind of mistake that will hurt for decades to come
Infinite Mac

A classic Mac loaded with everything you'd want.