Clearly not
games: | https://marcosd.itch.io |
videos: | https://www.youtube.com/@puzzlinggamedev |
Ko-fi: | https://ko-fi.com/marcosd |
Patreon: | https://www.patreon.com/puzzlinggamedev |
games: | https://marcosd.itch.io |
videos: | https://www.youtube.com/@puzzlinggamedev |
Ko-fi: | https://ko-fi.com/marcosd |
Patreon: | https://www.patreon.com/puzzlinggamedev |
Today I enhanced the "cages."
Before, besides serving as toggleable obstacles/bridges, they separated stuck-together crates when closed (left).
Now, they also prevent radioactive crate pairs from exploding, until opened (right).
I love when simple changes allow for new puzzles!