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Making Wolf Gang, now in early access

http://nylonblonde.com/wolf-gang

a tree lives among the ruins

#pixelart #mastoart #ドット絵

if you like my work, consider supporting my by buying me a coffee: https://ko-fi.com/maruki

Support maruki on Ko-fi! ❤️

maruki is a pixel artist that makes food, nature and ghosts related pixel art. Every support counts and helps her in this art journey.

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And with that, actor entities can be saved and loaded, broadcast properly for multiplayer, and all the barebone pieces are there for getting started on game logic
It is that time of day again https://twitch.tv/lyononline
lyononline - Twitch

Hi my name is Lyon (pronounced like lion) and I am a game developer and musician. Right now I am mostly working on a multiplayer turn based tactical puzzle game called Wolf Gang which has been in development since around 2017

Back at it again with the rust and godot stuff today https://twitch.tv/lyononline
lyononline - Twitch

Hi my name is Lyon (pronounced like lion) and I am a game developer and musician. Right now I am mostly working on a multiplayer turn based tactical puzzle game called Wolf Gang which has been in development since around 2017

I'm live again doing some game dev in rust and godot! https://twitch.tv/lyononline
lyononline - Twitch

Hi my name is Lyon (pronounced like lion) and I am a game developer and musician. Right now I am mostly working on a multiplayer turn based tactical puzzle game called Wolf Gang which has been in development since around 2017

Streaming some more game dev in rust and godot, come hang out! https://twitch.tv/lyononline
lyononline - Twitch

Hi my name is Lyon (pronounced like lion) and I am a game developer and musician. Right now I am mostly working on a multiplayer turn based tactical puzzle game called Wolf Gang which has been in development since around 2017

Actor scene key refers to a key in a map defined in a separate file that contains the path to the relevant Godot scene to load (which would contain the actor's mesh, skeleton, animation controllers, etc). I figured to make this separate to make it easier to change JUST the cosmetics if someone wanted to override the path at a certain key
Taking the day off today to recharge, got a lot of code to rewrite. Reworking how actors are handled in the game, in order to make them super modular with as little boilerplate as possible, I've set it up so they can be defined from a config file which then gets deserialized as entities with components thanks to the latest changes in amethyst/legion. This makes the game super moddable too, as I can have it look for user defined config files

#pixelart #mastoart

if you like my work, consider supporting my by buying me a coffee: https://ko-fi.com/maruki

Support maruki on Ko-fi! ❤️

maruki is a pixel artist that makes food, nature and ghosts related pixel art. Every support counts and helps her in this art journey.

Ko-fi