What would it look like if you were to design a video game, whose target audience are language learners? As I view it, it's the opposite of gamification in learning apps, it's about making an actual game and making sure it's accessible to a wider, multilingual audience.
I'm sharing my thoughts in a blog post, with a plan of actually doing it. I would love to hear your thoughts on this!
https://laurent.le-brun.eu/blog/designing-a-video-game-for-language-learners

