Tilman Schmidt

@keymaster
40 Followers
54 Following
72 Posts
Game developer with a focus on programming. Interested in almost everything. Not from Ghost Busters!
@scanlime There has been some research into how much information is leaked in power consumption data. https://epic.org/privacy/smartgrid/smart_meter.pdf
Hey So I should post about y most recent game here! It's a goofy physics game about packing rooms full of boxes, called Boxcorp Employee Training made for Ludum Dare 42 and you can find it here: https://boaheck.itch.io/boxcorp
Boxcorp Employee Training by Breogán Hackett

How efficiently can you run out of space?

Alright, so check it:
Goblinpunk is a mixture of industriousness and "primitive" technology. It is huge underground cities made out of wood scaffolding and stone. It's catapults and trebuchets that look like they're held together largely by good luck. It's bone jewelry and feathered accessories with intricate designs carved in them.

If you've seen the first Hobbit movie (the only good one), Goblin Town is a perfect example of Goblinpunk.

Got the rasterization working - sadly, it's really slow. There's definitely ways to do this much more efficient, but I think for the purposes of learning the process, this will do. #pico8 https://mastodon.social/media/R1CWgE4Zpdn5IsQA2NY
Trying to optimise drawing on the screen by using memory access directly, and some bug caused a fun glitch effect. #pico8
And that's the triangulation done. In the process I learned that in fact, the polygon from clipping a triangle against a square can have up to 7 vertices, not just 6. #pico8
Currently the clipping outputs 3 to 6 points, they'll have to be converted to triangles again. Once I've got that I can use the bounding boxes to rasterize the triangles!
Extended line clipping to proper triangle clipping. Triangle outlines + their screen space bounding boxes look quite cool in motion! #pico8
Finally got clip-space clipping to work! Turns out that the answers were in a paper from 1978 :D #pico8
https://mastodon.social/media/nOZK4MRedeVe2UKuCY4