Kent Bye (Voices of VR)

@kentbye
771 Followers
402 Following
63 Posts
Voices of VR Podcast host: Insatiably curious, XR oral historian, & aspiring philosopher.
He/Him
Listener-supported by Patreon at http://patreon.com/voicesofvr
I interviewed the one and only DrMorro! His ORGANISM trilogy, RITUAL, & OLYMPIA VRChat worlds are incredibly surreal mash-ups of vast architecture and symbols. We talk about his whole body of work, key inspirations, & some clues to hidden meanings. https://voicesofvr.com/1681-vrchat-worldbuilder-drmorro-on-his-epic-dreamlike-masterpieces/
I chatted with PHI, Agog, and @peterburr about the PHI Immersive: XR for Impact artist residency taking place in Montreal in March 2026 to develop an immersive prototype. Deadline is June 24th. This is a #sponsored episode digging into all of the details, but also includes some pitching best practices & general advice for artists, & Agog updates. #Callforartists #callforsubmissions
https://voicesofvr.com/1561-phi-and-agog-collaborate-on-immersive-residency-on-xr-for-impact-artist-retrospective-and-application-details/
#1561: PHI and Agog Collaborate on Immersive Residency on XR for Impact, Artist Retrospective, and Application Details – Voices of VR Podcast

Knowledge comes from believing truths & avoiding falsehoods, but these are two separate algorithms that require a dialectical process. It's the core of the Socratic Method as expertly elaborated by @agnescallard in her new book "Open Socrates." I do a deep dive with Callard unpacking the dynamics of this dialectic, and we brainstorm some of the contextual and design requirements for a "Socratic Immersive Experience."
https://voicesofvr.com/1518-the-socratic-immersive-experience-with-agnes-callard-and-her-book-open-socrates/
#1518: The Socratic Immersive Experience with Agnes Callard and her book “Open Socrates” – Voices of VR Podcast

Juno for YouTube is one of the more popular apps on #AppleVisionPro.
I interview iOS developer @christianselig about the fixes he just pushed in the 1.1 version that were different than what he saw on the simulator + some of the early visionOS limitations:
https://voicesofvr.com/1349-building-juno-for-youtube-visionos-app-with-ios-developer-christian-selig/
1349: Building Juno for YouTube visionOS App with iOS developer Christian Selig – Voices of VR Podcast

ASGARD'S WRATH 2 is one of the most immersive & epic VR games I've played so far. I break down some of the main qualities of presence with Oculus Studios Producer Mari Kyle as well as their design decisions to onboard new users into a huge open world RPG.
https://voicesofvr.com/1321-breaking-down-the-epic-immersive-adventure-of-asgards-wrath-2-with-an-oculus-studios-producer/
#1321: Breaking Down the Epic Immersive Adventure of “Asgard’s Wrath 2” with an Oculus Studios Producer – Voices of VR Podcast

I speak with the co-founders of VisionDevCamp about their plans to hold the first Apple Vision Pro hackathon a week or two after the expected launch in Q1 of 2024. Raven Zachary & @sagolla started iPhoneDevCamp in 2007, & will continue their innovative gatherings with spatial computing and intend on bringing the iOS, web, react native, and XR development communities together. I'm planning on being there, and so you can learn more about it all in this podcast episode:

https://voicesofvr.com/1320-plans-for-visiondevcamp-an-apple-vision-pro-hackathon-after-q1-2024-launch/

#1320: Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch – Voices of VR Podcast

🔥MUST-WATCH ~3hr interview with UFO whistleblower David Grusch by Rogan on how he discovered a UFO reverse engineering program while on UAP Task Force. He sent 40+ first-hand witnesses to the IC Inspector General & 11+ hours testimony to Congress leading to UAP Disclosure Act🛸
https://open.spotify.com/episode/6D6otpHwnaAc86SS1M8yHm
#2065 - David Grusch

Spotify

I just posted a 17-part Voices of VR podcast series on the intersection of XR & AI featuring lots of immersive artists & XR devs looking at how generative AI & conversational interfaces are revolutionizing production pipelines & social presence with NPCs.

Things are evolving quickly, & this series should help ground some of the promises and perils of AI.

Total run time is 13 hours & 50 minutes & contains a survey over the last 4 months (Rough transcripts are included).

https://voicesofvr.com/1253-xr-ai-series-kickoff-with-evo-heyning-on-a-promptcraft-guide-to-generative-media/

#1253: XR & AI Series Kickoff with Evo Heyning on a Promptcraft Guide to Generative Media – Voices of VR Podcast

I've now published all 12+ hours of my Voices of VR podcast coverage of Tribeca Immersive 2023 talking with all 13 creators. So many innovations at the frontiers of immersive storytelling:
https://voicesofvr.com/1220-tribeca-immersive-2023-preview-with-curator-ana-brzezinska/
#1220: Tribeca Immersive 2023 Preview with Curator Ana Brzezińska – Voices of VR Podcast

I do a deep dive on Curtis Hickman's new book titled "Hyper-Reality: The Art of Designing Impossible Experiences." This is a MUST-READ book for anyone interested in experiential design, he unpacks insights from magic theory & lists 52 laws used at The VOID. There are so many interesting theoretical insights that are grounded into specific examples and anecdotes.
https://voicesofvr.com/1237-the-voids-curtis-hickman-on-his-book-hyper-reality-the-art-of-designing-impossible-experiences/
#1237: The VOID’s Curtis Hickman on his book “Hyper-Reality: The Art of Designing Impossible Experiences” – Voices of VR Podcast