Jure Triglav

@juretriglav
256 Followers
127 Following
72 Posts
@aras Thanks! I think it’s a good start for something quite useful. I was chasing stability for a while, then decided to cut a release before attacking performance with fresh eyes, hopefully other experienced eyes as well, since it’s quite easy to get lost in a physics engine.

The #WebGPU AVBD-based physics engine is now live!

Webphysics Live Demo: https://jure.github.io/webphysics/
Code: https://github.com/jure/webphysics

Running a few more advanced stability tests for the upcoming #WebGPU physics engine - Thanks "Domino" Tim for the patterns!
Yo, I heard you like #WebGPU, so I put some #WebGPU in your #WebGPU.
More safety testing
Finally, chair-o-plane safety testing can be done from the comfort of your browser. Thanks, #WebGPU!
@rh2 Should work with roughly the same performance then. #Soon
Make a cool demo, they said. It will be fun, they said.
@rh2 It’s on an M3 Max!
Stacks! Low stacks, high stacks, lots of stacks! Cloth, ropes, bridges, springs! 50,000 block destruction in realtime! The #WebGPU physics engine, based on last year's SIGGRAPH "Real-Time Live!" winner AVBD, is almost here. Follow for updates!