Nobody got fired for buying #Microsoft and #Crowdstrike ...
that's because the HR systems are down.
| Github | https://github.com/jbirdman |
Nobody got fired for buying #Microsoft and #Crowdstrike ...
that's because the HR systems are down.
There's a certain irony in a cyber security company accidentally deploying the most effective cyber attack we've seen in recent memory.
"Never attribute to malice that which is adequately explained by stupidity."
--Hanlon's razor
Hyperspeed is a good example of what DOS games were capable of doing in 1991.
Awhile ago, I heard a YouTuber claim that Star Fox was the first polygonal video game. This rubbed me the wrong way because I knew I played polygonal games on DOS prior to Star Fox being released. I think many people had similar memories too.
Hyperspeed happened to be one such polygonal game. Just like Star Fox, you were engaged in high intensity dog fights. But it also had so much more: the VGA graphics actually looked good.
Why do I say that? Because with too many DOS games of the era, VGA just meant EGA with more colours. It took awhile for us to realize the full potential of VGA – so believe me, Hyperspeed was a step above others in terms of visuals.
I also quite liked the support for both AdLib as well as Roland MT-32 sound boards. Not many games supported Roland MT-32, so I gave it a shot. While I appreciate its capabilities, I find myself preferring AdLib because it sounds less harsh to my ears.
While it’s worth comparing Hyperspeed and Star Fox to each other, simply by virtue of them both being polygonal shooters, at a certain point the comparison no longer fits. That’s because Hyperspeed does so much more than Star Fox.
Hyperspeed is no mere on rails shooter. You’re also exploring star systems, mining planets for resources, doing diplomacy with strange alien species. Especially for 1991, this is a big game.
This is why it’s mandatory to read the manual before you start. Yeah, manuals. Remember those? Without one, you will be lost and adrift with Hyperspeed. But once you read it, everything will seem straightforward – perhaps even easy.
One thing I really love about Hyperspeed is that you have the option to view space with or without a HUD. Some games forced you to use a HUD constantly. With Hyperspeed, you can just toggle the HUD by pressing the space bar.
If you want to dip your toe into early polygonal games, you’re in luck. GOG.com currently sells Hyperspeed at an -85% discount off its regular price of C$6.69. Right now, you can currently acquire it for C$0.99 – and it’s DRM-free.
The Han Solo not-quite-LEGO not-quite-minifigure was released by BigBricks last night on @Thangs3D. Wound up printing him via https://twitch.tv/MakerDeck with a combination of filaments. Obviously, I did not 3D print the Chewbacca. https://than.gs/m/1055534?image=1077281