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158 Posts
Webby-winning developer and artist in emerging technology currently focused on the intersection of XR, AI and the open web: https://theshadowoftheczar.com https://intirol.game https://esc.art https://aboveparadowski.com
Watch your six! STARSPEED: Zero-G Aerial Combat launches soon in partnership with World Labs 🚀 Descent/DOOM-inspired campaign & multiplayer w/ a gripping story & synthwave OST 🎹 Here's a peek at the making-of w/ SparkJS + three.js -- early access is days away!

This is still pure WebGPU browser API, which has been instructive. That said, @cabanier at Meta started a three.js branch to add WebGPU + WebXR bindings that I hope to test soon - their library of samples would speed up prototyping greatly.

Rik's WIP three.js branch here: https://github.com/cabanier/three.js/tree/webgpu_webxr

GitHub - cabanier/three.js at webgpu_webxr

JavaScript 3D Library. Contribute to cabanier/three.js development by creating an account on GitHub.

GitHub

More #WebGPU + #WebXR tourism in Apple Vision Pro M5: this time the Sponza clustered lighting demo by @tojiro with added eye-tracking-based teleport & interaction

It's funny that 12 real-time lights feels like an absurd futurist luxury as an XR dev. But this is a budget I can actually manage, compared with the paltry 1-3 you can squeeze out of XR2 series headsets

https://jameskane05.github.io/webgpu-clustered-shading/

My #WebXR + #WebGPU demo got picked up by 80 Level! More to come, especially as three.js adds support

https://80.lv/articles/escape-winter-storms-in-this-tropical-webgpu-pool-with-xr-support

Interactive WebGPU Pool Demo With XR Support

Check out James C. Kane's project.

Safari 26 is here!!! Anchor Positioning, Scroll-driven animations, High Dynamic Range images, the new HTML <model> element, the all-new Digital Credentials API, SVG icon support, WebGPU, WebKit in SwiftUI, every site can be a web app on iOS and iPadOS, and much more.

https://webkit.org/blog/17333/webkit-features-in-safari-26-0/

WebKit Features in Safari 26.0

We’re happy to share with you what’s arriving in Safari 26.0!

WebKit
📢 Meta published my guest piece on their developer blog! I wrote about making ‘In Tirol’ as a one-man band, including inspiration, script, art, score, voiceover, development and launch at GDC: https://developers.meta.com/horizon/blog/go-behind-the-scenes-james-c-kane-the-road-to-in-tirol
Go Behind the Scenes with James C. Kane to Explore the Road to ‘In Tirol’

Get an inside look at ‘In Tirol’ with Webby-winning developer James C. Kane as he shares his design and technical process for building the WebXR hit.

📢 I'm proud to announce my next narrative experience, In Tirol, sponsored by HTC VIVERSE! Flee the storm o'er surreal, expressionist manor grounds on the outskirts of Salzburg, 1914 🎻👤⛈️⛰️🚘💥⛲🔦📻🙌🍷🔮

Quick update from me! I’m no longer with Paradowski. Announcing next steps imminently! Reach out if you wanna catch up ✌️

https://www.linkedin.com/posts/james-c-kane-35427528_my-time-at-paradowski-has-come-to-an-end-activity-7262947856527822850-r2rJ

James C. Kane on LinkedIn: My time at Paradowski has come to an end! I can only look back on the last… | 19 comments

My time at Paradowski has come to an end! I can only look back on the last five years as a success beyond my wildest imagination: 🌎 I built the emerging tech… | 19 comments on LinkedIn

Sheesh. The 3D web thing that I and my team are making rn is among the coolest, most original and most useful things we’ve yet created and it launches in February to an in-person audience of 3 million guests per year. I look forward to talking about it soon!

Sadly it’s not XR and I won’t have another WebXR title out this year (GotY three-peat quashed 😢). However I have decided on my next independent WebXR title, and I’m aiming for Q2 2025. Hint: it’s a comedy puzzle game. Announcement soon 📣 😊

🤏 Escape Artist now supports Apple Vision Pro's gaze-and-pinch `transient-pointer` input for teleport - it's so nice - and all stability issues have been resolved in visionOS 2.0 alongside the mainstream release of WebXR 🙌

The game is truly cross-platform and multi-modal now