I propose that the minigun is a fundamentally incorrect videogame weapon. The premise is that you have ripped a gun off of an airplane to shoot dudes. It should rip enemies in half. But in pretty much every game, its individual shots do less damage than your basic pistol, there are just LOTS more of them.
I propose instead that the minigun do more damage than anything short of a rocket launcher (per bullet), fire just as fast as it does now, but have extremely limited ammo. Make it a treat.


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