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53 Following
718 Posts
I like modding everything I have, UK

https://www.youtube.com/watch?v=FzlYKeNcZ4M
I've said it before, but the Milo engine's backwards compatibility is legendary. This was mostly done via just endian swapping the GH2 stuff over to big endian, then the engine can just handle this old content seemingly perfectly. RB3 dropped support for certain kinds of assets, so those have to removed, but other than that, it all mostly just works.

It is interesting that they almost never really used the backwards compatibility officially and it was almost exclusively for development purposes. The only times I can really think of it being used officially was for DLC in the Dance Central and Rock Band games.

Guitar Hero 2 Venues in Rock Band 3

YouTube
Been cleaning up my Milo model importing tools over the past few days. Fixed pretty much all of the big issues that were remaining, and started working on a new feature for RB3E that scans the ARK or your flash drive or whatever for custom character files and adds them to the prefabs menu automatically, making it extremely simple to use custom characters. Very proud of this work

you've heard of Cython now get ready for CYthon 🏴󠁧󠁢󠁷󠁬󠁳󠁿

welsh python was not one of my greatest ideas i now realise

I need more consoles/game modders/researchers on my timeline

is there some easy way to find all the people I followed on Twitter over here on these mastodon sites?

I still don't understand how some of this cross-searching stuff works

If Harmonix was called Carmonix, would Amplitude be called Ramplitude
If Matt Groening bought a car: Hummer Simpson
Bro my timeline was stuck in April and I didn't realize untill now

nobody:
my stupid ass: managing to get the singleplayer side of a really early CoD Black Ops 2 build from literally several weeks after it was greenlit to function properly by arbitrarily writing specific Xbox 360 launch data for default.xex by passing in a command-line argument to load the singleplayer frontend map to the default_mp.xex executable

edit: my ass is doubly stupid apparently

pivotman319 🦊 :aromantic: :flagace: (@[email protected])

scratch the whole "mode switch via mapload" thing, found an even easier method apparently there's three console commands for mode switching baked into the SP/MP xexs: - `startSingleplayer` - `startMultiplayer` - `startZombies`

Wet-Dry World