Clément Foucault

151 Followers
42 Following
10 Posts
GPU graphics at @Blender
(EEVEE, Viewport & GPU modules).

meshoptimizer 1.1 is out!

Featuring two new major features, meshlet topology compression and opacity micromaps, as well as a few smaller features and improvements, it's a big release! Meshlet codec is heavily optimized for CPU decompression and output can be compressed further with Zstandard; opacity micromap rasterizer outputs hardware ready data representation and is fast and easy to integrate.

Boosts and repository stars are welcome! Like and subscribe!

https://github.com/zeux/meshoptimizer/releases/tag/v1.1

The Blender project remembers Germano Cavalcante, long-time Blender contributor. Our hearts go out to his family and friends in Brazil. https://www.blender.org/news/remembering-germano-cavalcante/ #b3d