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The collective intelligence company. Really a collective, with a social enterprise shell. Info: https://edgeryders.org. Community: https://edgeryders.eu.
websitehttps://www.edgeryders.org

On 27 March we are hosting an online panel within the #INTERFACED project on how trust in public institutions is built, challenged, and sustained across Europe today.

The discussion brings together researchers and practitioners working on democratic participation, governance, and civic engagement.

Registration link: https://www.eventbrite.com/e/online-panel-building-trust-in-public-institutions-tickets-1983958732977?aff=oddtdtcreator

#InstitutionalTrust #DemocraticParticipation #Governance #CivicEngagement #PoliticalParticipation #HorizonEurope

Online panel: Building Trust in Public Institutions

Join researchers from Europe & Tunisia to explore how trust in public institutions is built, challenged and rebuilt. Free online panel.

Eventbrite

That gives me a horrible, horrible idea…

Surely it would not be too hard to get some "tech pundits" to claim the Postmodernism Generator was built using cutting-edge GPT ML AI WTF BBQ wordsoup buzzword bingo tech boondoggle, would it?

And then maybe have a papers written using it published somewhere?

GPT-4? Bah, humbug! I give you Sokal 2.0!

#GPT4 #ChatGPT

Social Impact Heroes: Why & How Nadia Alter of Quad9 Is Helping To Change Our World

As part of my series about “individuals and organizations making an important social impact”, I had the pleasure of interviewing Nadia Alter, CEO of Quad9. Nadia works at the intersection of climate…

Authority Magazine
"A life with no rent and expensive electricity utilities": Sri Lankan sci-fi author and data scientist @[email protected] reconverts a team of data journalists into a #Solarpunk farming collective. https://edgeryders.eu/t/building-an-earthbag-house-farming-for-agricultural-resiliency-in-sri-lanka/18441?u=alberto
Building an earthbag house + farming for agricultural resiliency in Sri Lanka

Hey, folks. I hope this is the right place in EarthOS to post my adventure log. In 2019, I embarked on a project to build myself a cottage in the mountains. The location is Kandy, Sri Lanka. The dream was retirement by the age of 30; sans rent, expensive electricity utilities, etc, living simply and focusing on creative work. I found some very fertile land for very cheap (about $5000). I would of course have to build roads and infrastructure, but water was plentiful and the soil and climate wer...

Edgeryders
Hits close to home: a role-playing game about #climatechange and grief (and economics): as sea levels rise the inhabitants of a coastal town must make hard choices: abandon their homes, or dig in and defend it. By @[email protected], @[email protected] and @[email protected] (thanks!). https://edgeryders.eu/t/a-town-by-the-sea-a-game-in-the-world-of-witness/18403?u=alberto
A Town by the Sea - a game in the world of Witness

Hello everyone, here is an update that maybe can be interesting for some of you! Air rib rib by Agata Lucic In the last month we developed an online role play game called “A Town by the Sea” inside the project Playful Futures (if you want to read more about it you can go here). The game is set in the world of Witness, the sci-fi floating megacity that has been co-created here in Edgeryders. Together with @marina and @LucijaKla we are now ready for presenting the game in public and to have...

Edgeryders
We have been working with game designer Matteo Uguzzoni, the citizen science project COESO and the Science Fiction Economics Lab to produce a role-playing game about #climatechange, loss and grief. You play as the dwellers of a coastal town threatened by rising sea levels: you need to decide whether to retreat to high ground or to defend the town. Both choices will require radical change to your society and economy. Will you pull it off? Info: https://edgeryders.eu/t/a-town-by-the-sea-a-game-in-the-world-of-witness/18403?u=alberto
A Town by the Sea - a game in the world of Witness

Hello everyone, here is an update that maybe can be interesting for some of you! Air rib rib by Agata Lucic In the last month we developed an online role play game called “A Town by the Sea” inside the project Playful Futures (if you want to read more about it you can go here). The game is set in the world of Witness, the sci-fi floating megacity that has been co-created here in Edgeryders. Together with @marina and @LucijaKla we are now ready for presenting the game in public and to have...

Edgeryders
We have been working with game designer Matteo Uguzzoni, the citizen science project COESO and the Science Fiction Economics Lab to produce a role-playing game about #climatechange, loss and grief. You play as the dwellers of a coastal town threatened by rising sea levels: you need to decide whether to retreat to high ground or to defend the town. Both choices will require radical change to your society and economy. Will you pull it off? Info: https://edgeryders.eu/t/a-town-by-the-sea-a-game-in-the-world-of-witness/18403?u=alberto
A Town by the Sea - a game in the world of Witness

Hello everyone, here is an update that maybe can be interesting for some of you! Air rib rib by Agata Lucic In the last month we developed an online role play game called “A Town by the Sea” inside the project Playful Futures (if you want to read more about it you can go here). The game is set in the world of Witness, the sci-fi floating megacity that has been co-created here in Edgeryders. Together with @marina and @LucijaKla we are now ready for presenting the game in public and to have...

Edgeryders
The brilliant game designer and friend Matteo Uguzzoni created a role-playing game about #climatechange and grief (and economics): as sea levels rise the inhabitants of a coastal towns must make hard choices: abandon their homes, or dig in and defend. Go play it for fun, before you have to enact it for real. https://edgeryders.eu/t/a-town-by-the-sea-a-game-in-the-world-of-witness/18403?u=alberto
A Town by the Sea - a game in the world of Witness

Hello everyone, here is an update that maybe can be interesting for some of you! Air rib rib by Agata Lucic In the last month we developed an online role play game called “A Town by the Sea” inside the project Playful Futures (if you want to read more about it you can go here). The game is set in the world of Witness, the sci-fi floating megacity that has been co-created here in Edgeryders. Together with @marina and @LucijaKla we are now ready for presenting the game in public and to have...

Edgeryders
Hard work, but fun work: 2022 ended publishing a long, multi-author ethnography (with senantic networks!) on #populism in Central and Eastern Europe, on the backdrop of the polarization induced by #COVID19. Focus on #czechia #germany and #poland . I'm seeing over 1,500 visualizations, not bad for three days! Thanks @edgeryders and all researchers in the POPREBEL project https://doi.org/10.5281/zenodo.7494326
A large-scale ethnography of populism in the Czech Republic, Germany and Poland

POPREBEL is a large-scale, interdisciplinary, Horizon 2020-funded research project on the rise of populism in Central and Eastern Europe, with the goal of understanding the “anatomy” of this phenomenon and its causes, assessing its potential consequences, and proposing actionable policy solutions. Within this project, the objective of Work Package 2 (WP2) is to mobilise ethnographic methods and anthropological frameworks, paired with data visualisation and semantic network analysis, to render visible the processes of cultural meaning-making that underpin the rise of new populism in three countries under study: Poland, The Czech Republic, and Germany, with a specific emphasis on the impact of the Covid-19 pandemic on these processes. Through ethnographic interviews, we achieve insight into people’s affective interpretations of their social and communal reality, and analyse how these interpretations coalesce into cultural narratives and political subject formations. The combination of ethnography and network science allows us to construct a robust mixed-methods study, where we have been able to achieve nuanced country-specific and comparative insights through an iterative process that moves between ethnographic interpretation and semantic visualisation.

Zenodo

Phew, that was a lot of work! New research on #populism in Central and Eastern Europe, focus on #Czechia, #Germany and #Poland, just published. With our signature semantic network analysis, ça va sans dire.

In open access: https://doi.org/10.5281/zenodo.7494327

Data, also open: https://doi.org/10.5281/zenodo.7477600

A large-scale ethnography of populism in the Czech Republic, Germany and Poland

POPREBEL is a large-scale, interdisciplinary, Horizon 2020-funded research project on the rise of populism in Central and Eastern Europe, with the goal of understanding the “anatomy” of this phenomenon and its causes, assessing its potential consequences, and proposing actionable policy solutions. Within this project, the objective of Work Package 2 (WP2) is to mobilise ethnographic methods and anthropological frameworks, paired with data visualisation and semantic network analysis, to render visible the processes of cultural meaning-making that underpin the rise of new populism in three countries under study: Poland, The Czech Republic, and Germany, with a specific emphasis on the impact of the Covid-19 pandemic on these processes. Through ethnographic interviews, we achieve insight into people’s affective interpretations of their social and communal reality, and analyse how these interpretations coalesce into cultural narratives and political subject formations. The combination of ethnography and network science allows us to construct a robust mixed-methods study, where we have been able to achieve nuanced country-specific and comparative insights through an iterative process that moves between ethnographic interpretation and semantic visualisation.

Zenodo