indie game developer | generative art | functional programming
see my other account @chococo for more technical stuff related to functional programming
indie game developer | generative art | functional programming
see my other account @chococo for more technical stuff related to functional programming
Well, I am gonna make the the same wish again and again, until I make it ๐ฅณ
Hope I can finish a game demo in 2025 ๐
Didn't make it for the last year's wish, but will wish again for this year:
In the new year, I hope to finish a wonderful demo for my game ๐
Hope you enjoy "The Glass Forest", my latest attempt to capture the allure of stained glass. (Not real stained glass!)
Prints & products available at https://peggy-collins.pixels.com/featured/the-glass-forest-peggy-collins.html
#tree #trees #forest #nature #naturelover #color #colorful #colorfulart #art #arte #artist #wallartforsale #wallart #gifts #giftideas #interiordecor #interiordesign #homedecor #homedecoration #interiordesigner #ayearforart #buyintoart #creativetoots #artbooster #fensterfreitag
I don't yet know how exactly it works, but dynamic register allocation on Apple's new GPUs looks useful to my game engine as well, which makes use of large compute shaders
It's hard to build a game engine from scratch. The productivity feels like a crawl when I started, and now it feels growing exponentially
The tooling made for the game engine feels so enjoyable to use to develop the game engine. Sooner or later, it's likely the game engine will be enjoyable to use to develop the game!