nathan scott

176 Followers
69 Following
49 Posts

pixel art / ui design, generalist dev

did ui + additional art for Cursed to Golf

https://linktr.ee/caffinate

games + assetshttps://caffinate.itch.io/
tumblrhttps://caffinate.tumblr.com/
twitterhttps://twitter.com/caffi_nate

trying to learn unreal this week and the blueprint workflow is killing me so far. just a big ol spaghetti mess, i hope this gets better.

wheres c#. feel like shit, just want her back

i made an account on the other blue site btw, for anyone over there. and for any mutuals i have a few extra codes

it's a weird time right now and i'm not really sure where i'd like to settle down just yet. bsky doesnt have gif support so its definitely not perfect. but im trying to post on a few more platforms at least

i'll be in Melbourne for MIGW+GCAP next week btw. its my first time venturing out from Perth so i'd love to catch up with any new friends/mutuals while i'm in town, feel free to yell in my general direction :o)

More fonts? More fonts!

ABSOLUTE and HOLOTYPE are also available on Itch now! Download them for free, or donate to get the premium charset~✨

https://itch.io/s/103203/corset-holotype-absolute-launch-sale

#pixelart #fonts #assets

CORSET / HOLOTYPE / ABSOLUTE - Launch sale✨ by somepx

A sale by somepx, 50% off Pixel Font - CORSET, Pixel Font - ABSOLUTE, Pixel Font - HOLOTYPE

itch.io

Big portrait for Aurora, from Neverway!

#pixelart #gamedev

persona 5 healthbar just to figure out some unity tweening libraries.. its weird getting used to them again after using the same stuff in gamemaker for so long
it sucks that the p3 remake is getting rid of this revolver menu because i always thought it was the coolest thing

just gonna make a thread for these and add to it over time probably

made this persona 3 status screen just to figure out how to dynamically recolour UI assets

been recreating a few UI things in Unity recently to get more comfy with the workflow, in between regular work

i made this BOTW loading screen to learn about unity animator (tho quickly learned afterwards that it's bad and animating UI in code is a better idea). recreated the top right icons in illustrator for fun, too

fanart is basically just how i get to wear the outfits i can't afford in game