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Making music for games and dabbling in gamedev. Made music for Monolith, World of Horror and some other works in development!
Wooooooo!
@typhlosion is that how this works

Wordle 227 3/6

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So far only Odin2 and drumkv1 is used. Gonna have to write down what I've found while using this to report in the issue tracker later...

Testing some cool software called Zrythm, by @zrythm

Found a buncha bugs but I'm making progress on this little bitty. :)

Huh. Tootle doesn't work anymore. Rip.

Hope GNOME Social becomes a viable alternative soon.

I am slowly working out the bits and pieces of extra work needed for Monolith's DLC soundtrack release.

Thinking of taking a few tracks from both vanilla and DLC to remix.

Working on a little 2MB #godotengine game. It's a shmup basing with a little framework constructed as base. Meanwhile though, here's a grid shader so I don't have to draw one myself.
(In hindsight this peculiar fight was rushed, gonna keep in mind to see how to smoothen out animation transitions)

https://youtu.be/5vcCgsurfSY

So for context, most of my time working with Godot is spent on this battle simulator engine. Maybe someday will expand to a more manual turn based engine and make a game on top of it...

True Final Round - Finalist Trio vs. ?!

YouTube