a1batross

@a1ba@idtech.space
163 Followers
43 Following
639 Posts
Maintainer of Xash3D FWGS, a Half-Life compatible engine. Posting here about my only attempt into game dev without being a game developer, reverse-engineering GoldSource, sometimes about other idTech-based engines. Don't expect me being good in graphics development. :)
he/him/any
Main account@a1ba@suya.place
Profile picture sourcehttps://pleroma.viridianpatriots.com/notice/AQ8dLE0eXIDGSciioq
Thanks to the efforts of @pwd491 (on GitHub) we now support voice chat in GoldSource protocol in Xash3D FWGS.

He also submitted patches to support for clan logos in GoldSource protocol too.
>Total signatures 500,404

dear eu citizens

get your ass up and do the right thing: https://eci.ec.europa.eu/045/public/#/screen/home
@lanodan could make a joke "open to scare quake modder" but I like them all too much.
Full-Time Employment Quake World
Turns out some dude archived older Jedi Outcast versions: https://github.com/TriForceX/JediOutcastBeta

I think these were published on SF, but that repo long gone.
GitHub - TriForceX/JediOutcastBeta: See wiki to see how to rollback to previous versions using git commands.

See wiki to see how to rollback to previous versions using git commands. - TriForceX/JediOutcastBeta

GitHub
who up mastodoning they social
@steffo it's just easier for me to check and rewrite every function instead of shaping Q3A into something that it was 5-6 years before the source code release.

For the same reason, ioq3 with 20 years of community patches is nearly useless for me at this stage. Might be useful in the future though.
@steffo well, not literally, but...

My assumption is that Ritual received Quake 3 source code at the end of 1999, not too long before it's release. fakk2-sdk hints at it as all files have short changelog at the beginning with the exact dates. The engine functions also appear to be different from Quake 3 Arena source code, but that's probably because Q3A had tons of updates before the source code release in 2005. It also has random Quake 2 (?) leftovers.
so basically

I'm rewriting Quake 3
yay I didn't forgot password to this account