When we started That’s No Moon, we had a clear vision for a genre-defining narrative-driven experience. Now, two and a half years later, that vision comes to life, every single day, on the sticks. We continue to tenaciously prioritize our vision to create something truly transformative and look forward to sharing it with you.
Chief Executive Officer, That's No Moon. I’ve been making video games since Crash Bandicoot. Also Jak and Daxter, Uncharted, Call of Duty.
Currently working on a AAA narratively-driven single player action adventure game with a team of brilliant artists, storytellers and engineers.
| Website | thatsnomoon.com |
| @taylorkurosaki |






