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419 Posts
furry fox faerie, in the mid 20s
Sort of a game developer and pixel plotter. Small computers liker.
Haver of too many projects. (currently: drawing tool. on hiatus: game, MML interpreter, some more)
I have not touched computer games in three millenia.
Kind of a "Splatoon" and "Pokémon" and "Deltarune" liker.
Somewhat undefined and shy
Pronounsthey/she
Websitehttps://perska.net
Linkshttps://perska.net/links.html
Discord(same as username)
Tumblrhttps://perskaify.tumblr.com
Blueskyhttps://bsky.app/profile/perska.net
the first actual type of window:
color palette
(... palette editor is for later.)
actually working on this again
it now establishes a grab on the window (or canvas) and keeps track of where it was at the start so it doesn't drift over time, or suddenly start moving another object if the cursor happens to move above another window
question of the utmost importance:
how would you prefer the carpet be placed, between these two choices
carpet between sofa and table, obscured when sofa is unfolded
85.7%
carpet between table and tv stand, not obscured when sofa is unfolded
14.3%
Poll ended at .
this might just be the worst color picker I've used, somehow
why does clicking on the new color option default to a specific shade of red unless i specifically right click the color i already have and select customize, and for that matter why can't i go back to this screen after going to customize
checking out "better than adventure"
currently implementing some sort of window structure in my program
i need some way of having in-program access to select brushes, tools, and colors
crabs
ohh it's running in browser ..
fixeded it
sdl on linux seems to default to opengl first
... the opengl renderer does not support the "reverse subtract" blend operation.
i could have made it use opengles2, but i found out how to make the erase composite work with just the add operation. suprisingly enough everything else already used just the add operation.
concept art