probably could look into setting up a sdl dev environment tomorrow
it's been a while since i worked on cd3 and i do also wanna see if i can also get my old game project to build on here
ok it does build on here
strangely enough, the erase composite mode doesn't work..? i would've thought it would be the XOR mode that would stop working, if anything
fixeded it
sdl on linux seems to default to opengl first
... the opengl renderer does not support the "reverse subtract" blend operation.
i could have made it use opengles2, but i found out how to make the erase composite work with just the add operation. suprisingly enough everything else already used just the add operation.
ohh it's running in browser ..
currently implementing some sort of window structure in my program
i need some way of having in-program access to select brushes, tools, and colors