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18 Following
28 Posts

Games | Publishing | Marketing | Brand | Communication | XR-Tech

πŸ‘‰ Hobby photographer and passionate foodsie. Identifies as Nerd.

πŸ‘‰ Current occupation; facilitating developer success at @[email protected].

Twitter@mahina_

It's never been a better time to get started in Ghosts of Tabor on Steam with the Summer Sale starting NOW!🌴 The Starter Pack Edition Bundle includes the base game plus the Nuclear Night Edition DLC. For existing players, all Edition DLCs are also available at a discount ✌️

πŸ›’ πŸ‘‰ https://bit.ly/44msM2y

#SteamSummerSale #VR #VirtualReality #GhostsofTabor #SteamVR

Save 19% on Ghosts of Tabor Starter Pack Bundle on Steam

Get started in Ghosts of Tabor in the best way possible, this bundle includes the Ghosts of Tabor base game as well as the Nuclear Night Edition upgrades at a 10% discount!

Announcement alert! 🚨 Hot off the @UploadVR Summer Showcase - Arm-swinging πŸ’ͺ and floor-bashing πŸ’₯ VR platformer Outta Hand hits the Meta Quest Store autumn 2023. Teaser trailer below!

#outtahandvr #outtahand #metaquest #UVRSS23 #indiedev #vr #vitrualreality

Hand-tracking first, but if 3rd party controllers will be generally available, I’m looking forward to see what accessories can be imagined by other companies. So many possibilities.

#VisionPro #WWDC23  #VR #MR #XR

@fishtopher Some of my favourite people right here! πŸ™Œ Amazing opportunity, fully remote to boot!

#xrjobs #vrjobs #3dartist #gamejobs #gamedevjobs #vr

We're looking for a full-time ARTIST at Moon Mode!! πŸ‘©β€πŸŽ¨

Are you or do you know a:
πŸ”Έ 3D artist

and also:
πŸ”Ή a game design enthusiast
πŸ”Ή have some Unity chops
πŸ”Ή know your way around VR
πŸ”Ή are Good People? πŸ˜ƒ
Then get in touch at heythere at moonmode dot com!

Boosts appreciated too! πŸš€β€οΈ
#gamedevjobs #gamejobs

So you wanna learn how to design for Apple Vision Pro? πŸ‘€

We just dropped 3 must-watch #WWDC23  videos that go over it all

Principles of spatial design
Https://developer.apple.com/wwdc23/10072

Design for spatial interfaces
Https://developer.apple.com/
wwdc23/10076

Design for spatial input
Https://developer.apple.com/wwdc23/10073

Principles of spatial design - WWDC23 - Videos - Apple Developer

Discover the fundamentals of spatial design. Learn how to design with depth, scale, windows, and immersion, and apply best practices for...

Apple Developer

In for #AWE2023 in a few days, will participate in a panel on the topic β€œHow to design, finance and release a VR game in an ever changing ecosystem”. https://awexr.com/usa-2023/agenda/3447-how-to-design-finance-release-a-vr-game-in-an-ever

Happy to chat about @beyondframesent XR games publishing, hit me up if your showcasing your game πŸ™Œ

AWE USA 2023 - How to Design, Finance, & Release a VR Game in an Ever-Changing Ecosystem

It was recently announced that the Quest Store has made over $1.5 billion on sales of games and apps. With new headsets coming into the market steadily, how do VR game creators adapt to the ever-ex...

@esdin We’re open to help - both on internal opportunities and to facilitate connections. Feel free to forward my contact details where ever appropriate
@jimbob @esdin …or free childcare, free eduction, and let’s not forget the lack of potholes. Omg the potholes in LA.