Kleber Garcia

54 Followers
34 Following
7 Posts
Staff Graphics Engineer @ Unity
Previously EA Frostbite

So much of the recent engine performance discussion is vibes based and it’s just bewildering.

Performance needs to be measured, not theorized about. Benchmarks + detailed breakdowns give data, that competent engineering teams can run with to make things better.

If you haven’t benchmarked a workload or something very similar, just assume you don’t know its performance characteristics instead of making incoherent claims.

It's been an incredible journey for me and the team from 2021 onward to build out what has become Unity Wētā Tools, launched this year at SIGGRAPH in LA.
Take a look at what we've built in our SIGGRAPH keynote: https://lnkd.in/g9KmHnHT
LinkedIn

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A response to a student who was surprised that I still bother working on "old" (non-AI/ML) topics in graphics.