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I like art, Linux, Zelda games and modding Minetest in Lua
Want to know which glasshole detecting app is actually spying on you? There’s an App for That!™

Talarico is vying for the Senate Democratic nomination against U.S. Rep. Jasmine Crockett of Dallas.

Interesting. Crockett is one of the very few Dems willing if not just able to navigate through Republican tactics. What could Talarico offer?

This made me chuckle because of some of the truth in it:

What universities actually do, however, is publish papers nobody reads in journals nobody can afford, in order to make their numbers go up in ranking systems nobody understands, so they can attract research funding and student enrollments so they can pay people to publish more academic papers.

Yes and some number of those students leave the university with new ideas and connections. Maybe some of their papers were an exercise to focus their expertise? Not saying universities are the only place that one can find new ideas and connections with the world either.

Those protocols and services still exist among improved means that are also decentralized. One only has to seek them out.
Lovely plumage!
If pointing out their non-action is being sprinkled on top of their pile of historical non-action is any kind of punishment, I have to wonder how you think they have been treating us who have given them money time and time again and had to figure out how to make their games work without their support!
The fuck would they care about any opinions here. They are only looking at the money they see Valve is making and want to get in on that. Their success is dependent only on what THEY actually DO. Lets see them invest some money for the developers who actually know what they are doing as Valve has done. I don’t see that happening yet.
Sure would be nice to convert a lane of each side of those 4 lane freeways to a railway? Seems like there is already lots of transportation allocated land right along major commute ways.

v1.21.6 Story Chapter 2 Redux, Maintenance patch #2 released

https://lemmy.world/post/40215976

v1.21.6 Story Chapter 2 Redux, Maintenance patch #2 released - Lemmy.World

cross-posted from: https://lemmy.world/post/40215962 [https://lemmy.world/post/40215962] > Game updates > > Tweak: Elks and other mountables can no longer use a translocator or teleporters, unless being currently ridden - a player riding an elk, who uses a translocator, teleports both player and elk > Tweak: Lore hint particles now always spawn, ignoring the player’s particles quantity setting > Tweak: Allow liquids to be chiseled only in creative mode > Tweak: Small improvement to elk rider animation in idle and walk > Tweak: New ‘manageotherplayergroups’ privilege and /group addplayer or removeplayer commands, so that server moderators can deal with abandoned groups (e.g. if all ops leave a group) > Tweak: Add server audit logging for out-of-range block break/place attempts > Tweak: Updated community translations > Tweak: Updated in-game credits > Tweak: On VintageHosting, on the server dashboard include a reminder that the name needs to be between 4 and 80 characters > Fixed: Storage vessels were applying double the perish rate bonus > Fixed: Items stored on shelves would not dry or melt at the intended rate > Fixed: Prevent the trader menu to be opened by multiple players at the same time, which could be abused > Fixed: On some occasions, traders walked away from player mid-conversation or stood still after conversations > Fixed: For traders and villagers, opening the trade window caused the second dialog option also to be run automatically (typically “What’s your name?”) > Fixed: Boars and sows not consistently being aggressive to players when piglets are around > Fixed: Food placed in ground storage could result in empty ground storage blocks if the food rotted > Fixed: When multiple Hoppers in different places picked up items at about the same time, some items could be teleported from one hopper to another > Fixed: Beehive kiln and cementation furnace consumed fuel even when not processing, when the structure was partially loaded across chunks > Fixed: Placing straw dummies always positioned them on the very edge of blocks > Fixed: Some ropes not properly loading from a savegame to client side > Fixed: Flowing lava blocks now start their particles at the correct height > Fixed: Devastation Area ground level could have chunk borders if originally generated in an earlier game version and /wgen regen used > Fixed: On very old worlds (1.18 or earlier) the pan would result in only Homo Sapiens mode drop chances > Fixed: In vast caves or when standing below large structures or floating islands, a chunk directly above the player was sometimes invisible > Fixed: Rare error when generating a weather dust particle for a not-fully-loaded fruit tree > Fixed: Beehive Kiln doors could cause crashes in multiplayer. Github #5170 and #7226 > Fixed: Rare crash relating to insect sounds. Github #7201 > Fixed: Rare crash from async particle spawn > Fixed: Crash when Ctrl+scroll up on the firepit input slot > Fixed: Rare crash when copying the Resonance Archives > Fixed: Potential crash on player death with no specific damage source (e.g. from combustion) > Fixed: Potential crash with BodyTemperature system during server shutdown > Fixed: Potential crash when trying to spawn a cube particle from a LooseItemFoodSource > Fixed: Potential crashes if certain game folders (Logs, Saves, Macros) were not found > Fixed: Potential client crash in windowed mode when the game fails to center the game > Fixed: WorldEdit chisel tools crash when holding an item instead of a block > Fixed: Pasting line breaks into single line text field showed up as a missing character > Fixed: Certain errors seen in logs on multiplayer servers > Fixed: When the --dataPath argument was used, the game sometimes created unneeded directories > Fixed: Launching a Sailboat spawned it on land instead of in water

v1.21.6 Story Chapter 2 Redux, Maintenance patch #2 released

https://lemmy.world/post/40215962

v1.21.6 Story Chapter 2 Redux, Maintenance patch #2 released - Lemmy.World

Game updates Tweak: Elks and other mountables can no longer use a translocator or teleporters, unless being currently ridden - a player riding an elk, who uses a translocator, teleports both player and elk Tweak: Lore hint particles now always spawn, ignoring the player’s particles quantity setting Tweak: Allow liquids to be chiseled only in creative mode Tweak: Small improvement to elk rider animation in idle and walk Tweak: New ‘manageotherplayergroups’ privilege and /group addplayer or removeplayer commands, so that server moderators can deal with abandoned groups (e.g. if all ops leave a group) Tweak: Add server audit logging for out-of-range block break/place attempts Tweak: Updated community translations Tweak: Updated in-game credits Tweak: On VintageHosting, on the server dashboard include a reminder that the name needs to be between 4 and 80 characters Fixed: Storage vessels were applying double the perish rate bonus Fixed: Items stored on shelves would not dry or melt at the intended rate Fixed: Prevent the trader menu to be opened by multiple players at the same time, which could be abused Fixed: On some occasions, traders walked away from player mid-conversation or stood still after conversations Fixed: For traders and villagers, opening the trade window caused the second dialog option also to be run automatically (typically “What’s your name?”) Fixed: Boars and sows not consistently being aggressive to players when piglets are around Fixed: Food placed in ground storage could result in empty ground storage blocks if the food rotted Fixed: When multiple Hoppers in different places picked up items at about the same time, some items could be teleported from one hopper to another Fixed: Beehive kiln and cementation furnace consumed fuel even when not processing, when the structure was partially loaded across chunks Fixed: Placing straw dummies always positioned them on the very edge of blocks Fixed: Some ropes not properly loading from a savegame to client side Fixed: Flowing lava blocks now start their particles at the correct height Fixed: Devastation Area ground level could have chunk borders if originally generated in an earlier game version and /wgen regen used Fixed: On very old worlds (1.18 or earlier) the pan would result in only Homo Sapiens mode drop chances Fixed: In vast caves or when standing below large structures or floating islands, a chunk directly above the player was sometimes invisible Fixed: Rare error when generating a weather dust particle for a not-fully-loaded fruit tree Fixed: Beehive Kiln doors could cause crashes in multiplayer. Github #5170 and #7226 Fixed: Rare crash relating to insect sounds. Github #7201 Fixed: Rare crash from async particle spawn Fixed: Crash when Ctrl+scroll up on the firepit input slot Fixed: Rare crash when copying the Resonance Archives Fixed: Potential crash on player death with no specific damage source (e.g. from combustion) Fixed: Potential crash with BodyTemperature system during server shutdown Fixed: Potential crash when trying to spawn a cube particle from a LooseItemFoodSource Fixed: Potential crashes if certain game folders (Logs, Saves, Macros) were not found Fixed: Potential client crash in windowed mode when the game fails to center the game Fixed: WorldEdit chisel tools crash when holding an item instead of a block Fixed: Pasting line breaks into single line text field showed up as a missing character Fixed: Certain errors seen in logs on multiplayer servers Fixed: When the --dataPath argument was used, the game sometimes created unneeded directories Fixed: Launching a Sailboat spawned it on land instead of in water