Felix Klinge

117 Followers
104 Following
274 Posts

Game Dev Tech Engineer @intel. Previously: Unity, Deck13, Ubisoft & Keen Games. Projects: Enshrouded, Atlas Fallen, Portal Knights, The Surge, Lords of the Fallen & Anno 2205 - Retro games enthusiast!

Open-source stuff: https://github.com/FelixK15
Blogging at: https://felixk15.github.io/

Cool post by my ex-colleague and friend Yury Habets about one of the cool task we did while we worked at Unity. We ported the SSE version of Intel's masked occlusion culling to ARM Neon and found lots of optimisation opportunities along the way

https://over17.github.io/2025/10/01/burst-occlusion-culling.html

Converting SSE intrinsics code to Neon. Burst masked occlusion culling

The Project

CPU Performance, Compilers and Android

New blog post!

I reverse engineered vswhere so you don't have to - Yet another dev diary https://felixk15.github.io/posts/vswhere_reverse_engineering/

I reverse engineered vswhere so you don’t have to

Posting mostly about tech and programming in the game/engine dev space. Can be anything from retro console emulation, open source libraries or personal takes on things going on in my social tech-bubble.

Yet another dev diary

New blog post:

Multithreading in games - Comment on 'Parallelizing the Physics Solver' BSC 2025 Talk https://felixk15.github.io/posts/comment_on_parallelizing_the_physics_solver/

Multithreading in games - Comment on ‘Parallelizing the Physics Solver’ BSC 2025 Talk

Posting mostly about tech and programming in the game/engine dev space. Can be anything from retro console emulation, open source libraries or personal takes on things going on in my social tech-bubble.

Yet another dev diary

I started building a small, self-contained cross-platform texture viewer:
https://github.com/DanielGibson/texview

Currently supports DDS files with BC1-7 or ASTC (if your driver supports that for Desktop OpenGL) data and the image files stb_image.h can load.

Still very much WIP

GitHub - DanielGibson/texview at dev

crossplatform texture viewer. Contribute to DanielGibson/texview development by creating an account on GitHub.

GitHub

Did a video covering useful math for game developers, check it out!

Made with #threejs / #shaders

Video:

https://youtu.be/eRVRioN4GwA

What Kind of Math Should Game Developers Know?

YouTube

We are looking for a senior gameplay programmer for our team! Help us make Enshrouded even better

https://www.keengames.com/jobs/senior-gameplay-programmer-player-camera-controls/5361143

Senior Gameplay Programmer - Player, Camera & Controls

At Keen Games, we develop innovative and creative sandbox gaming experiences. We love making games and we want our community to join us in crafting extraordinary adventures. Within the worlds that we create, our players can feel right at home.

Ultimate plan to foil people's plan to hack your game: Write the source code in finnish
https://youtu.be/ncc4UMbu_T0?si=0Fph3Sb_JQboJ0Ij&t=547
Every Game I Hacked In 2024

YouTube

This has been an interesting day, very anxious around 1am before the review embargo dropped and early access started.

Feeling pretty good now, it would appear that we managed to deliver what we set out to do and it's being appreciated

https://www.metacritic.com/game/indiana-jones-and-the-great-circle/

https://opencritic.com/game/17732/indiana-jones-and-the-great-circle

I am relieved that it's finally out and being appreciated, on Monday the game becomes available on gamepass and without early access required.

I'm happy about where we landed, and very proud of the team.

Indiana Jones and the Great Circle Reviews

You are Indiana Jones. Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. You will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. Use guile and wits to solve ancient riddles and survive intense set-pieces. Indiana’s trademark whip can be used for traversal as well as to distract, disarm, and attack enemies. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery. Venture through a mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery. [Microsoft]

Getting unreasonably excited about getting Superluminal on Linux out there.

I’m seriously starting to wonder if anyone in the history of Linux has ever done full system profiling similar to what is possible on Windows with ETW, vs just profiling individual programs.

This may be the first time that Linux devs will be able to *easily* see exactly what’s going on across the entire system.

We're super excited to tell you that Z by HP has joined our sponsor lineup at GPC, in addition to the Breda University, Keen Games, and Traverse Research! Thanks a lot, Z by HP!

Learn more about our sponsors at:

* https://www.buas.nl/
* https://www.hp.com/us-en/workstations/workstation-pcs.html
* https://www.keengames.com/
* https://traverse.nl/

Breda University of Applied Sciences | BUas.nl

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