Tito from Macho Nacho Productions did an awesome job covering the #OpenDMGDisplay in his latest video. He shares his experience building the ODD and dives into the details of its features.

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Tito from Macho Nacho Productions did an awesome job covering the #OpenDMGDisplay in his latest video. He shares his experience building the ODD and dives into the details of its features.

New post on my blog: I built a joystick using a 2-layer PCB and some strain gauges. The #StrainStick works very similarly to a TrackPoint. There's also a small demo software that lets you use it as a mouse by connecting it to a CH32V203 dev board.
I wanted some mounting capabilities on my desk, so I added a SKÅDIS to the side. I used a 36×56 cm panel, which I cut in half. Maybe this is useful for others. You can find the printed parts at:
https://www.printables.com/model/1617175-skadis-bracket-front-surface-flush
https://www.printables.com/model/1617206-skadis-connector-front-surface-flush
I did another take on SMD storage containers and added wire storage. Fully 3D‑printable and customizable, you only need an aditional spring per container. There’s even a mount for IKEA Skådis ;)
Hope it helps you stay organized!
UPDATE: The Open DMG Display now supports all 32 game-specific Super Game Boy palettes, as well as the 45 Game Boy Color palettes.
Huge thanks to VIS Modding for providing the checksums for all games.
#opendmgdisplay #oshw #gameboy #modding #retrogaming
https://www.embedded-ideas.de/posts/250417_open_dmg_display/
USB video capturing for the Open DMG Display! I adapted the GB Interceptor approach for the #opendmgdisplay, making it likely the first #gameboy IPS mod with integrated USB video output.
Big thanks to @DiConX !
https://www.embedded-ideas.de/posts/251116_open_dmg_display_uvc/
Turning a low-cost CH32V305 MCU into a Game Boy Advance (and Color) USB capture device, with no extra circuitry required.
Captures full-res RGB565 at ~60 Hz and streams it over UVC in YUY2. A fun look at combining basic peripherals to extend the capabilities of a simple microcontroller.