Me: I should implement a Tiled library for Crystal
*An hour of defining types later*
Me: I do not want to implement a Tiled library for Crystal
Agender sheep-thing | { it they } >>pronouns
I'm a coder, artist, and game dev. Currently interested in stack based programming.
| Itch.io | capitalex.itch.io/ |
| Codeberg | codeberg.org/CapitalEx |
| The Factor Programming Language | https://factorcode.org/ |
| My Blog | https://capitalex.codeberg.page/ |
Me: I should implement a Tiled library for Crystal
*An hour of defining types later*
Me: I do not want to implement a Tiled library for Crystal
Me: Oh yeah Nim exist, why don't I use Nim again?
Nim Lead Developer:

I am mentally keeping note of the "good, bad, and ugly" sides of Crystal as I do this port.
One thing I have very much enjoyed is post-fix if/unless. Combining with flat_map, I've managed to turn 5 levels of nesting in Lua into 1 level of nesting with Crystal.