Since this instance is going to close soon, I moved to
https://octodon.social/@BelchionOnno - Octodon
I like to play #OSR #RPG, especially when historically inspired, and to nag authors into improving their rules.
There is a powerful liquid called red slime, that is said to allow you flawless (albeit hazed) sight at night if dripped into your eyes. Not mentioned is that it will painfully burn your eyes away, making you blind if there is so much as a glimmer of light.
Glyph traders offer you to chance the core of your being in exchange for a single letter of your name. If you pay this letter, you will never be able to use it again, but you are allowed to reroll any rolled characteristic (like hitpoints, attributes etc) on your sheet.
Golems are quite fascinating, why not make them a little stranger and have an Elfen cathedral protected by a leaf or petal Golem? It would be difficult to harm as weapons dash right through, and they overwhelm their opponents with smell and confusion...
Goblins are basically magpie people in most D&D adventures. Why not go all the way and give them white and black striped feathers? (No wings of course, those are low level XP dispenser after all).
New at your local grocer: gnomes looking like mandrakes, running a milk based protection racket. Better not anger them, or you might be prone to ... accidents.
Just reading a Teenager Fantasy novel that includes a luck dispensing bureaucracy which employs ladybugs to deliver the granted amount of luck to the recipient.
Adventure idea: A cult worshipping the Lord of the Flies plans to poison a water source, as to cause a mass mortality which will greatly feed their lords children, the flies. Adventurers would walk through streams of maggots and the very soil beneath their feet would feel strange. Video of the results:
http://ow.ly/muI230gfi49A friend just mentioned that he requires his players to write a single haiku for character background: That forces them to write succinctly.