First public release of marrow: a high performance, 2-tier animation library in pure C.

It is *very* fast, has seamless transition from CPU SIMD to baked GPU, and has no dependencies.

https://github.com/jesta88/marrow

GitHub - jesta88/marrow

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GitHub
Here's a short fly-by video. The Tier-B GPU baked skeletons are rendered as simple line skeletons to avoid unrelated rendering bottlenecks.