@AmenZwa @dougmerritt @synlogic4242
I'm impressed with what creatives can do with web apps, but when I have to use them for work, I cringe.
Like, a JS-heavy thing for creating music or procedural art? GRAVY
A JS-heavy thing for me to check my bank account? "Calgon, take me awaaayayyy..." 😂
I remember using TUI-and TUI-like GUIs (very, very text-heavy GUI database applications where there really wasn't enough room on a 640x480 or even 800x600 screen to waste space on much of anything but TEXT) in the 90s, and they were so efficient.
To this day, I'm still running a nearly decade-old version of an accounting application at work, because I just will NOT muck with the horrid web apps. If you see me using this old desktop program (via VNC, 'cause boyo ain't running windows on his own machine!! 😆), I'm absolutely flying through screens and menus; I have every major screen memorized and know exactly how many times to hit TAB to move from the addressee to the date field, to amount, category, memo, class, then enter, enter and on to the next thing.
If I had to use a web application for that, you'd have to put me on suicide watch. 😂
But I've actually been learning and using ed recently. For all its limitations, there s a very Zen feeling when editing text in ed, which isn't even a TUI. It is (as I'm sure all here know) an editor that would work on a terminal as dumb as the Apple I.
My only complaint with TUIs is that they lack the shared keybinds and consistency of early GUIs. Some are very vi-like or even less-like, but others are more bespoke. Going from vi to less is easy, then less to a web browser like lynx, w3m, or cha. But links/links2? Totally different keybinds, and not configurable. urgh.
Some kind of committee thing to come up with interaction standards for TUIs would be golden. Some are very intuitive, like the fedi client I use, @[email protected]. Others require a bit more learning to get comfortable with, like iamb, the Matrix client.
I often think back to the Apple Macintosh project, and Jef Raskin, who wanted to make it a text-based, and keyboard-driven system. I would have liked to see what his ideas were like, because I think it would've been a neat midpoint between the user-friendliness of modern-ish GUIs, and the sheer power of a nicely-designed interactive Unix program (TUI and not-quite-TUI).