Wow, I am having a look to the code #tcc generates for the 65C816 (SNES CPU) and it's just bad. It loves doing thing like placing an LDA just after an STA on the same address, using virtual registers (direct page addressed) for everything when the CPU registers would do, or padding pointers (that on the SNES are 24-bit, and do not need to be memory aligned).
#SNES #SNESDev
#SNES #SNESDev