Godot USD: Moved from a patched Godot to a proper GDExtension, so you no longer need a fork.
Pretty happy with the live variant changes, it also has a traditional "one-off" importer if you do not want to pay a runtime libOpenUSD price.
Godot USD: Moved from a patched Godot to a proper GDExtension, so you no longer need a fork.
Pretty happy with the live variant changes, it also has a traditional "one-off" importer if you do not want to pay a runtime libOpenUSD price.