"As an example, severe penalties for designs found to promote addictive usage."
This would imply:
A research team for every new design or solution paradigm that is suspected to develop addictive behaviours
A research to be carried on to prove the point
The governments issuing fines or a penalties
The actual compliance times to be allowed to modify the solution
We're looking at a 3 years period at best, during which a 12 y/o become 15 and develops such addiction.
@mttaggart @CliffsEsport if you read my first toot, I specifically asked what you were talking about.
For the record I'm totally against providing an ID to access online services.
On the other hand I believe a non-enforceable ban on SM for U16 kids is necessary. Because it has educational purposes on society as a whole. Just like the obligation of wearing a helmet for cyclists under a certain age or age restrictions for certain video games/movies.
And schools would enforce this somehow.
@s1m0n4 @CliffsEsport "Somehow."
No they won't. I was the enforcer. You cannot do it.
I'd also point out the material difference between a positive obligation ("wear a helmet") and a ban ("Don't do x"). Time and again we find that bans and penalties only serve to hurt the users, teach no lessons, and make society actually worse.
I don't want kids using social media. I think bans are the worst way to achieve that end.
@mttaggart French middle schools don't authorize smartphone usage inside the school. Kids get a disciplinary note if they use them.
And the pedagogy follows. There are no WhatsApp group to work on a given project, everything is done inside the school or at home. Smartphones are instead tolerated starting from high schools. That's the enforcement I want.
SM are toxic and addictive. And bans do work. Parents don't beat their kids anymore. That happened thanks to bans and an improved society.
Parents don't beat their kids anymore.
We are living in different realities.
https://www.nea.org/nea-today/all-news-articles/corporal-punishment-schools-still-legal-many-states
@s1m0n4 @mttaggart @CliffsEsport
On the other hand I believe a non-enforceable ban on SM for U16 kids is necessary.
This has already been proven harmful for queer kids (and other isolated kids, and also isolated adults and people in general).
Literally, address the corposcum being antisocial capitalist eyesores instead of harming people.

Age verification (or age-gating) laws generally require online services to check, estimate, or verify all users’ ages—often through invasive tools like ID checks, biometric scans, or other dubious “age estimation” methods—before granting them access to certain online content or services. Governments in the U.S. and around the world are increasingly adopting these restrictive measures in the name of protecting children online. But in practice, these systems create dangerous new forms of surveillance, censorship, and exclusion. Technologically, the age verification process can take many forms: collection and analysis of government ID, biometric scans, algorithmic or AI-based behavioral or user monitoring, digital ID, the list goes on. But no matter the method, every system demands users hand over sensitive and immutable personal information that links their offline identity to their online activity. Once that valuable data is collected, it can easily be leaked, hacked, or misused. (Indeed, we’ve already seen several breaches of age verification providers.) EFF has long warned against age-gating the internet. Age verification technology itself is often inaccurate and privacy-invasive. These restrictive mandates strike at the foundation of the free and open internet. They are tools of censorship, used to block people from viewing or sharing information that the government deems “harmful” or “offensive.” And they create surveillance systems that critically undermine online privacy, chill access to vital online communities and resources, and burden the expressive rights of adults and young people alike. EFF.org/Age: A Resource to Empower Users Age-gating mandates are reshaping the internet in ways that are invasive, dangerous, and deeply unnecessary. But users are not powerless! We can challenge these laws, protect our digital rights, and build a safer digital world for all internet users, no matter their ages. This resource hub is here to help—so explore, share, and join us in the fight for a better internet.