oh hey ultrakill 17c update

they made deathcatchers an actual threat in the cybergrind (acts more like they do in the campaign, where they're caged but still active until you get enough of the wave, so it's not just a "okay kill them and then move on")

i love the fucking beeping they do it's great

(and also other stuff like more movement tech(source airstrafing out of rocket jumps)) and such. performance is still a bit rough but i don't think performance was the primary focus of the update