Part X: Developing a Way to do Action Scenes Without Money | Example Scene

I don't really know if all articles in this series are equal. So it could be part 4, or part 6 or part who knows what. But today I want to dump my thoughts about this video I did recently:


Part X: Developing a Way to do Action Scenes Without Money | Example Scene

I don't really know if all articles in this series are equal. So it could be part 4, or part 6 or part who knows what. But today I want to dump my thoughts about this video I did recently:

blenderdumbass . org


I cut out the cars from the reference shot. And I placed planes with the texture of those cars into the 3D scene. And it pretty much worked out of the box. I had to slightly deform those planes to give it a suggestion of parallax. And I had to yank the virtual camera quite violently, to hide the mess. But it worked.

Your Dani's race optimization spree has taught you how to optimize Blender, in the most messed way possible.