Part X: Developing a Way to do Action Scenes Without Money | Example Scene

I don't really know if all articles in this series are equal. So it could be part 4, or part 6 or part who knows what. But today I want to dump my thoughts about this video I did recently:


Part X: Developing a Way to do Action Scenes Without Money | Example Scene

I don't really know if all articles in this series are equal. So it could be part 4, or part 6 or part who knows what. But today I want to dump my thoughts about this video I did recently:

blenderdumbass . org


First of all, I filmed the first half of the pitch with a help of a neighbor, whom I payed for the camera-work. After we shot everything leading to the action scene, I didn't really have a lot of money left. And I also didn't really like the new point where I would have to film the rest of the pitch.

Budget constraints are still effecting your filmaking. That's good. A lot of classics were created due to budget, such as Jaws