"Story? who the fuck cares about story? We put peoples balls into a vicegrip, and they asked for more. repeatedly."

If you gain joy out of souls-likes, that's fine. No judgement. But for me, the payoff isn't there.

You spend your time smashing your face into a wall to learn a boss' patterns, just to get a disjointed fragment of a story. 3/4ths of the story isn't revealed to you in the game through any means, requires reading a wiki, and watching a 3 hour youtube video essay to make any-fucking-sense of it.

The only attraction is the difficulty, and I'm not enough of a try-hard to put in the effort.

@da_667 Honestly this is why I prefer "automation" games. And modded minecraft. Even if they're grindy AF some times, they're usually very much a "take it at your own pace" kind of grind, and it usually exists to push players into building larger and more complete automation setups to counteract that grind.

Need 50k steel for a thing? Why wait for 5 furnaces to do that, even if you can overclock them, when you can instead just automate building furnaces and scale up to 500?

@becomethewaifu heh, I have a minecraft server running all the mods right now. Minecraft is a "comes in waves" for me thing. When I want to play it, nothing else satifies, but when I'm done, I'll leave it alone for a while.
@da_667 Same here. I set down GTNH for well over a year, but then jumped right back in and spent three days straight overhauling my power generation to fully utilize all the light oil fractions as fuel about two weeks ago (Now that I have a good bit more EU/t from that, I really should add more blast furnaces and automate stainless production so I can replace all of the MV distillers with more towers) and then dropped it for a bit again.
@becomethewaifu last time I was playing, my obsession was with havestcraft/cooking, and getting a coffeemaker in place with a MASSIVE sprawling base. I have some fun things in place, but @krishean took things ALL THE WAY, got the ATM star and then some, so mad props to him.

@da_667 @becomethewaifu i built a ae2 system with lots of harvestcraft recipes in it as an experiment that i wanted you to check out, it's something you could use your farms for. i also hooked the coffee maker to it (where i found that coffee maker automation bug that will be fixed in an update) and some pneumaticcraft stuff so you can make tempura

i haven't stopped playing, i just take breaks once and awhile. the pocket dimension has sooo much more stuff in it, i think i added almost all the modern industrialization machines, and you can just make quantum upgrades automatically (although it takes like half an hour and uses an incredible amount of resources to do it)

@krishean @da_667 Pocket dimension reminds me that I should really make better use of my Spectre Key... Ender chests are fun and all, but GTNH makes them really unreasonable to make in my stage of the game, but I've gotten far enough to get the spectre key and stick a whole bunch of chests in the pocket dimension for offloading my adventure loot without going home.

(I've been bitten by the NBT inventory limit that corrupts your player data, hence general dislike of "backpacks" that don't store their contents "elsewhere" in a separate NBT file like ender chests do)

@becomethewaifu @da_667 i call it the pocket dimension because i know the way the mod implements it, but it's a soaryn compact machine where i have my main ae2 system, all my resource production/storage, and automation systems set up