If you gain joy out of souls-likes, that's fine. No judgement. But for me, the payoff isn't there.
You spend your time smashing your face into a wall to learn a boss' patterns, just to get a disjointed fragment of a story. 3/4ths of the story isn't revealed to you in the game through any means, requires reading a wiki, and watching a 3 hour youtube video essay to make any-fucking-sense of it.
The only attraction is the difficulty, and I'm not enough of a try-hard to put in the effort.
@da_667 absolute same. I've never understood why people feel justified to decide what is fun for others.
You enjoy crushing mechanics with precision physics, perma-death mods and scaled fights? That's awesome...good for you. I turned "Auto-fishing" on in Cult of the Lamb because I disliked the mechanic and was able to.
I've never understood why there are "sides" to entertainment, you know? I get not liking something because you don't like it. But why hate on others because they do?
@da_667 heck, depending on the game... I might even
!
Smash is fun, to watch. I have zero interest in the game type/style/etc. and as a kid I hated playing them too.
