Francois and I are hosting a #bevy workshop at RustWeek 2026 again this year! This time, we're going to try a different approach to teaching: handing new-ish users a working game and encouraging them to explore and modify it.

I've been working on this project for a while, and it's finally ready to share with the public for beta-testing.
Take a gander at the Github Repo (https://github.com/alice-i-cecile/bevy-match-3/tree/master): this should still be an interesting and educational time even while learning self-directed.

You'll get the most out of this if you're relatively new to Bevy, but are wondering how it all fits together in a real project.

Do open issues / PRs for mistakes or things that were confusing ❤️