here's a free idea: RAM shortage jam, where you have to make a game for a system with low RAM capacity. like maybe less than 128mb or something

edit: OOM jam is a much better name than what i came up with https://mastodon.gamedev.place/@aeva/116362518081235814

aeva (@[email protected])

@eniko "oom jam" has a nice ring to it

Gamedev Mastodon

@eniko my vote for 64kb - we used to be able to do it, now it's time to learn it again!

/cc @aeva

@heals @eniko @aeva Maybe there should be game jams with different memory classes

One memory class to force you to write the game in hyperoptimised arcane C, one to force you to write a custom engine, and one open to lightweight existing game engines.

I'm kinda already looking forward to seeing what magic you can do with hyperoptomised arcane C

@brib Bah! C? You can’t optimise properly in C! How would you even optimise your inner loop?
@ahltorp AssemblerJam: Compilers are for wusses. Real programmers hand-code like the 1950s