Made a little Disco Elysium-like dialog thing. Very simple, very boring, but hey, it works! Includes 2d6+stat dice rolling, skill checks, variables, branching, conditions, effects, and more :)

It is also live on the interwebs for an indeterminate amount of time! https://sean.codeberg.page/demos/disco-elysium-dialog/

I'm playing around with my own little narrative system and thought I'd start somewhere around here, I'll *hopefully* be updating this page in the future as a tinker around with it. #gamedev #indieweb

My first update! Hovering over the fail/success now shows the result and what it was up against. Before and after: