I've been working on @kde accessibility for a year.

And I'm up for a few more, as I slowly but surely make it easier to see my own PC :)

I've learned (and am still learning) a lot about KWin specifically, and although it's *just a little bit* more complex than any "compositor" I've written for a hacking video game... It's fun.

I find working on KWin specifically has helped me be better at architecting my game engine since you'd be surprised how much they have in common in terms of graphics programming.

@acidiclight you're so damn cool

@acidiclight That's amazing!! 

And yes, I can easily imagine the common things for games and kwin!! :)

@acidiclight @kde Congrats on the milestone.