A paradigm for our entire culture?

“Nobody gets promoted for the complexity they avoided”

https://terriblesoftware.org/2026/03/03/nobody-gets-promoted-for-simplicity/

Nobody Gets Promoted for Simplicity

We reward complexity and ignore simplicity. In interviews, design reviews, and promotions. Here’s how to fix it.

Terrible Software

…Last week I created a page to facilitate a discussion about dropdown menus which hasn’t yet happened but will.

My preferred solution is *no dropdown menus*, which would be a whole lot less work, but that’s a battle I know is already lost.

So I found myself making a relatively complex tool to help the client navigate a complexity they don’t even know is there, so that I might help them arrive at the least shit exercise in verbosity https://mastodon.social/@urlyman/116261351971421544

…At the end of the day, the site will probably end up with 3 iterations of the same menu scope in its information pages: one in the main menu in a dropdown, one in the body of the page, and one in the footer.

And then it will have a fuck tonne of surveillance JavaScript thrown into it to provide data that promises answers but doesn’t deliver any that are useful, while enriching the feudal Lord that provides entire novels worth of analytics bollocks and steals the content
https://mastodon.social/@urlyman/115977417752684271

…and we’ll all go well done, good job everybody, and I will bite my lip.

This, apparently, is called ‘freedom’

…”Nobody gets promoted” is the quote at the top.

In my case, I won’t even get paid for facilitating the client in making the least shit decision. I just cannot bring myself to let them unknowingly end up with something inaccessible.

Cutting corners and ramming in mehslopolises of complexity is less work. I won’t do it

#webDev

https://mastodon.social/@urlyman/115695681822733593