Refactored the renderer to use fixed point math and wrote a loader for .obj files. Around 320 triangles at 23 fps (without Mirror recording), all Lua.
Planet by Liz Reddington [CC-BY] via Poly Pizza
Refactored the renderer to use fixed point math and wrote a loader for .obj files. Around 320 triangles at 23 fps (without Mirror recording), all Lua.
Planet by Liz Reddington [CC-BY] via Poly Pizza
@markuslatvala @scoopr
> Binary buffers on the other hand are really funky as you operate them through strings.
Are you still sure that Lua is the optimal way to make what you’re doing? :/