@simon I have been writing iPhone apps this way too. I have 5 now, but haven't paid the Apple tax, so I can run them on real hardware.
My first two are in Flutter, then I decided to have Claude port them to Swift and it's been nice.
I have a TV viewer app so I can use a FireTV, both audio and video, on my Mac and it nailed it.
@jcarbaugh @simon I'd love to know how that goes. I have two iPhone apps that I want for PyCon US, but I thought I should probably set up a new LLC first before paying the Apple tax.
I was really happy with how my PNP app came out. I don't have my hdmi+usb input here, but it makes it possible to frame an AV source, resize, and float it over other windows.
@webology very cool! How many iterations did it take to work with audio and video inputs? I've got an AirPlay/Raspberry Pi project on my todo list.
I debated over an LLC for the App Store but am keeping it US only to hold off until I'm ready to set one up for EU trader registration.
@jcarbaugh My MVP was a one-shot. I started it then walked with Frank to get coffee and when I got back it was built and running. I put 45 minutes into over that day to get everything look how I wanted.
This was a month ago and I was using Claude 4.5 but used Codex to fix some crashes trying get resizing the window to respect our input video's aspect ratio.
I'm not doing AirPlay though.
@jcarbaugh CC has been amazing for hardware though. I connected an old Kindle Fire to an RPi4 and asked CC to connect to it and use a web browser to grab a screenshot and it didn't miss a beat with ADB even over a weird setup where it has ssh'ing from my mac.
I have had similiar luck with Home Assistant and even some random ESP gear with micro python.
I don't think people realize how good this is.
@simon
> My initial curiosity was to see if Dropbox was transferring files via the LAN from my old computer or was downloading from the internet.
Out of curiosity, what was Dropbox doing in the end?