@simon I have been writing iPhone apps this way too. I have 5 now, but haven't paid the Apple tax, so I can run them on real hardware.
My first two are in Flutter, then I decided to have Claude port them to Swift and it's been nice.
I have a TV viewer app so I can use a FireTV, both audio and video, on my Mac and it nailed it.
@jcarbaugh @simon I'd love to know how that goes. I have two iPhone apps that I want for PyCon US, but I thought I should probably set up a new LLC first before paying the Apple tax.
I was really happy with how my PNP app came out. I don't have my hdmi+usb input here, but it makes it possible to frame an AV source, resize, and float it over other windows.
@webology very cool! How many iterations did it take to work with audio and video inputs? I've got an AirPlay/Raspberry Pi project on my todo list.
I debated over an LLC for the App Store but am keeping it US only to hold off until I'm ready to set one up for EU trader registration.
@jcarbaugh My MVP was a one-shot. I started it then walked with Frank to get coffee and when I got back it was built and running. I put 45 minutes into over that day to get everything look how I wanted.
This was a month ago and I was using Claude 4.5 but used Codex to fix some crashes trying get resizing the window to respect our input video's aspect ratio.
I'm not doing AirPlay though.
@jcarbaugh CC has been amazing for hardware though. I connected an old Kindle Fire to an RPi4 and asked CC to connect to it and use a web browser to grab a screenshot and it didn't miss a beat with ADB even over a weird setup where it has ssh'ing from my mac.
I have had similiar luck with Home Assistant and even some random ESP gear with micro python.
I don't think people realize how good this is.